lipsync/Boare.Lib.Vsq/Lyric.cs

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/*
* Lyric.cs
* Copyright (c) 2008-2009 kbinani
*
* This file is part of Boare.Lib.Vsq.
*
* Boare.Lib.Vsq is free software; you can redistribute it and/or
* modify it under the terms of the BSD License.
*
* Boare.Lib.Vsq is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#if JAVA
package org.kbinani.vsq;
import java.io.*;
import org.kbinani.*;
#else
using System;
using bocoree;
namespace Boare.Lib.Vsq {
using boolean = System.Boolean;
#endif
/// <summary>
/// VsqHandleに格納される歌詞の情報を扱うクラス。
/// </summary>
#if JAVA
public class Lyric implements Serializable{
#else
[Serializable]
public class Lyric {
#endif
/// <summary>
/// この歌詞のフレーズ
/// </summary>
public String Phrase;
private String[] m_phonetic_symbol;
public float UnknownFloat;
private int[] m_consonant_adjustment;
public boolean PhoneticSymbolProtected;
public int[] getConsonantAdjustment() {
return m_consonant_adjustment;
}
/// <summary>
/// このオブジェクトの簡易コピーを取得します。
/// </summary>
/// <returns>このインスタンスの簡易コピー</returns>
public Object clone() {
Lyric result = new Lyric();
result.Phrase = this.Phrase;
result.m_phonetic_symbol = new String[m_phonetic_symbol.Length];
for ( int i = 0; i < m_phonetic_symbol.Length; i++ ) {
result.m_phonetic_symbol[i] = m_phonetic_symbol[i];
}
result.UnknownFloat = this.UnknownFloat;
result.m_consonant_adjustment = new int[m_consonant_adjustment.Length];
for ( int i = 0; i < m_consonant_adjustment.Length; i++ ) {
result.m_consonant_adjustment[i] = m_consonant_adjustment[i];
}
result.PhoneticSymbolProtected = PhoneticSymbolProtected;
return result;
}
#if !JAVA
public Object Clone() {
return clone();
}
#endif
/// <summary>
/// 歌詞、発音記号を指定したコンストラクタ
/// </summary>
/// <param name="phrase">歌詞</param>
/// <param name="phonetic_symbol">発音記号</param>
public Lyric( String phrase, String phonetic_symbol ) {
Phrase = phrase;
setPhoneticSymbol( phonetic_symbol );
UnknownFloat = 0.000000f;
}
public Lyric() {
}
/// <summary>
/// この歌詞の発音記号を取得します。
/// </summary>
public String getPhoneticSymbol() {
String ret = m_phonetic_symbol[0];
for ( int i = 1; i < m_phonetic_symbol.Length; i++ ) {
ret += " " + m_phonetic_symbol[i];
}
return ret;
}
/// <summary>
/// この歌詞の発音記号を設定します。
/// </summary>
public void setPhoneticSymbol( String value ) {
String s = value.Replace( " ", " " );
m_phonetic_symbol = PortUtil.splitString( s, new char[] { ' ' }, 16 );
for ( int i = 0; i < m_phonetic_symbol.Length; i++ ) {
m_phonetic_symbol[i] = m_phonetic_symbol[i].Replace( "\\" + "\\", "\\" );
}
m_consonant_adjustment = new int[m_phonetic_symbol.Length];
for ( int i = 0; i < m_phonetic_symbol.Length; i++ ) {
if ( VsqPhoneticSymbol.isConsonant( m_phonetic_symbol[i] ) ) {
m_consonant_adjustment[i] = 64;
} else {
m_consonant_adjustment[i] = 0;
}
}
}
#if !JAVA
/// <summary>
/// XMLシリアライズ用
/// </summary>
public String PhoneticSymbol {
get {
return getPhoneticSymbol();
}
set {
setPhoneticSymbol( value );
}
}
#endif
public String[] getPhoneticSymbolList() {
String[] ret = new String[m_phonetic_symbol.Length];
for ( int i = 0; i < m_phonetic_symbol.Length; i++ ) {
ret[i] = m_phonetic_symbol[i];
}
return ret;
}
/// <summary>
/// 文字列からのコンストラクタ
/// </summary>
/// <param name="_line">生成元の文字列</param>
public Lyric( String _line ) {
String[] spl = PortUtil.splitString( _line, ',' );
int c_length = spl.Length - 3;
if ( spl.Length < 4 ) {
Phrase = "a";
setPhoneticSymbol( "a" );
UnknownFloat = 0.0f;
PhoneticSymbolProtected = false;
} else {
Phrase = spl[0];
if ( Phrase.StartsWith( "\"" ) ) {
Phrase = Phrase.Substring( 1 );
}
if ( Phrase.EndsWith( "\"" ) ) {
Phrase = Phrase.Substring( 0, PortUtil.getStringLength( Phrase ) - 1 );
}
String symbols = spl[1];
if ( symbols.StartsWith( "\"" ) ) {
symbols = symbols.Substring( 1 );
}
if ( symbols.EndsWith( "\"" ) ) {
symbols = symbols.Substring( 0, PortUtil.getStringLength( symbols ) - 1 );
}
setPhoneticSymbol( symbols );
UnknownFloat = PortUtil.parseFloat( spl[2] );
PhoneticSymbolProtected = (spl[spl.Length - 1].Equals( "0" )) ? false : true;
}
}
/// <summary>
/// このインスタンスを文字列に変換します
/// </summary>
/// <param name="a_encode">2バイト文字をエンコードするか否かを指定するフラグ</param>
/// <returns>変換後の文字列</returns>
public String toString() {
String result;
result = "\"";
result += this.Phrase;
result += "\",\"" + this.getPhoneticSymbol() + "\"," + PortUtil.formatDecimal( "0.000000", UnknownFloat );
result = result.Replace( "\\" + "\\", "\\" );
for ( int i = 0; i < m_consonant_adjustment.Length; i++ ) {
result += "," + m_consonant_adjustment[i];
}
if ( PhoneticSymbolProtected ) {
result += ",1";
} else {
result += ",0";
}
return result;
}
#if !JAVA
public override string ToString() {
return toString();
}
#endif
}
#if !JAVA
}
#endif