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https://git.femboyfinancial.jp/james/lipsync.git
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175 lines
3.7 KiB
C#
175 lines
3.7 KiB
C#
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/*
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* Vector.cs
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* Copyright (c) 2009 kbinani
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*
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* This file is part of Boare.Cadencii.
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*
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* Boare.Cadencii is free software; you can redistribute it and/or
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* modify it under the terms of the GPLv3 License.
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*
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* Boare.Cadencii is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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//#define VECTOR_TEST
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using System;
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using System.Collections.Generic;
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using System.Runtime.Serialization;
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namespace bocoree {
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[Serializable]
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#if VECTOR_TEST
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public class Vector<T> {
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public Vector( int capacity ) {
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}
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public Vector( Vector<T> array ) {
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}
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public Vector( T[] array ){
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}
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public Vector(){
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}
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public void addAll( T[] array ) {
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}
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public void addAll( Vector<T> array ) {
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}
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public void insertElementAt( T obj, int index ) {
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}
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public void removeElementAt( int index ) {
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}
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public int size() {
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return 0;
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}
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public T get( int index ) {
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return default( T );
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}
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public void set( int index, T value ) {
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}
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public Object[] toArray() {
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return null;
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}
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public T[] toArray( T[] array ) {
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return null;
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}
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public Iterator iterator() {
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return null;
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}
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public void add( T obj ) {
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}
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public void Add( T obj ) {
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}
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public bool contains( T obj ) {
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return false;
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}
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public void clear() {
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}
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}
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#else
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public class Vector<T> : List<T> {
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public Vector( ICollection<T> list ) :
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base( list ) {
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}
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public Vector( int capacity )
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: base( capacity ) {
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}
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public Vector( Vector<T> array )
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: base( array.toArray( new T[]{} ) ){
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}
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public void addAll( T[] array ) {
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base.AddRange( array );
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}
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public void addAll( Vector<T> array ) {
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base.AddRange( array );
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}
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public void insertElementAt( T obj, int index ){
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base.Insert( index, obj );
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}
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public bool removeElement( T obj ) {
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return base.Remove( obj );
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}
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public void removeElementAt( int index ){
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base.RemoveAt( index );
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}
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public Vector( T[] array )
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: base( array ) {
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}
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public Vector()
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: base() {
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}
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public void clear(){
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base.Clear();
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}
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public bool contains( T obj ){
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return base.Contains( obj );
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}
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public void add( T obj ) {
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base.Add( obj );
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}
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public int size() {
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return base.Count;
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}
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public T get( int index ) {
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return base[index];
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}
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public void set( int index, T value ) {
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base[index] = value;
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}
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public Object[] toArray() {
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int c = size();
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Object[] ret = new Object[c];
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for( int i = 0; i < c; i++ ){
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ret[i] = base[i];
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}
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return ret;
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}
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public T[] toArray( T[] array ) {
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int c = size();
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T[] ret = new T[c];
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for( int i = 0; i < c; i++ ){
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ret[i] = base[i];
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}
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return ret;
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}
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public Iterator iterator() {
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return new ListIterator<T>( this );
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}
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}
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#endif
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}
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