lipsync/trunk/Boare.Lib.Vsq/TransCodeUtil.cs

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namespace Boare.Lib.Vsq {
public static class TransCodeUtil {
private static readonly byte[] MAP_L = new byte[] { 0xA, 0xB, 0x8, 0x9, 0xE, 0xF, 0xC, 0xD, 0x2, 0x3, 0x0, 0x1, 0x6, 0x7, 0x4, 0x5 };
private static readonly byte[] MAP_R = new byte[] { 0x1, 0x0, 0x3, 0x2, 0x5, 0x4, 0x7, 0x6, 0x9, 0x8, 0xB, 0xA, 0xD, 0xC, 0xF, 0xE };
public static void decodeBytes( ref byte[] dat ) {
for ( int i = 0; i < dat.Length; i++ ) {
byte M = (byte)(dat[i] >> 4);
byte L = (byte)(dat[i] - (M << 4));
byte newM = endecode_vvd_m( M );
byte newL = endecode_vvd_l( L );
dat[i] = (byte)((newM << 4) | newL);
}
for ( int i = 0; i < dat.Length - 1; i++ ) {
if ( dat[i] == 0x17 && dat[i + 1] == 0x10 ) {
dat[i] = 0x0d;
dat[i + 1] = 0x0a;
}
}
}
static byte endecode_vvd_l( byte value ) {
return MAP_L[value];
}
static byte endecode_vvd_m( byte value ) {
return MAP_R[value];
}
}
}