lipsync/LipSync/Background/Background.cs

240 lines
8.3 KiB
C#
Raw Permalink Normal View History

namespace Background {
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using Plugin;
public class Background : IPlugin {
public void ApplyLanguage( string language_code ) {
}
/// <summary>
/// <20>v<EFBFBD><76><EFBFBD>O<EFBFBD>C<EFBFBD><43><EFBFBD>̖<EFBFBD><CC96><EFBFBD>
/// </summary>
public string Name {
get {
return "Background";
}
}
/// <summary>
/// <20>v<EFBFBD><76><EFBFBD>O<EFBFBD>C<EFBFBD><43><EFBFBD>̃^<5E>C<EFBFBD>v<EFBFBD><76><EFBFBD>\<5C><><EFBFBD>B
/// </summary>
public ulong Type {
get {
return Constants.LS_ENABLES_ENTRY_SETTING + Constants.LS_NO_EVENT_HANDLER;
}
}
/// <summary>
/// <20>v<EFBFBD><76><EFBFBD>O<EFBFBD>C<EFBFBD><43><EFBFBD>̊Ȍ<CC8A><C88C>Ȑ<EFBFBD><C890><EFBFBD><EFBFBD><EFBFBD><EFBFBD>B
/// </summary>
public string Abstract {
get {
return "<22><EFBFBD><E6919C><EFBFBD>z<EFBFBD>u<EFBFBD><75><EFBFBD><EFBFBD><EFBFBD>v<EFBFBD><76><EFBFBD>O<EFBFBD>C<EFBFBD><43><EFBFBD>ł<EFBFBD><C582>B<EFBFBD>l<EFBFBD>X<EFBFBD>ȓ<EFBFBD><C893><EFBFBD><EFBFBD><EFBFBD><EFBFBD>g<EFBFBD><67><EFBFBD>܂<EFBFBD><DC82>B";
}
}
/// <summary>
/// <20>C<EFBFBD>x<EFBFBD><78><EFBFBD>g<EFBFBD>n<EFBFBD><6E><EFBFBD>h<EFBFBD><68><EFBFBD>B<EFBFBD><42><EFBFBD>̃v<CC83><76><EFBFBD>O<EFBFBD>C<EFBFBD><43><EFBFBD>̐ݒ胁<DD92>j<EFBFBD><6A><EFBFBD>[<5B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EA82BD><EFBFBD>Ăяo<D18F><6F><EFBFBD><EFBFBD><EFBFBD>܂<EFBFBD><DC82>B
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
public DialogResult BaseSetting() {
return DialogResult.Cancel;
}
public DialogResult EntrySetting( ref string config ) {
EntryConfig cfg = new EntryConfig( config );
DialogResult result;
using ( entry_config dlg = new entry_config( cfg ) ) {
result = dlg.ShowDialog();
if ( result == DialogResult.OK ) {
cfg = dlg.Config;
config = cfg.ToString();
}
}
return result;
}
/// <summary>
/// <20>ݒ<EFBFBD><DD92>l<EFBFBD><6C><EFBFBD>i<EFBFBD>[<5B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>w<EFBFBD><EFBFBD>܂<EFBFBD><DC82>B
/// </summary>
/// <returns></returns>
public string Config {
get {
return "";
}
set {
}
}
private Bitmap m_bmp;
private string m_last_file = "";
/// <summary>
/// <20>t<EFBFBD><74><EFBFBD>[<5B><><EFBFBD>ɉ<EFBFBD><C989>H<EFBFBD><48><EFBFBD>{<7B><><EFBFBD>֐<EFBFBD>
/// </summary>
/// <param name="bmp"></param>
/// <param name="time"></param>
public void Apply( ref Bitmap bmp, float time, float e_begin, float e_end, ref string e_body ) {
EntryConfig cfg = new EntryConfig( e_body );
if ( m_last_file != "" ) {
if ( m_last_file != cfg.File ) {
Image img = ImageFromFile( cfg.File );
if ( img != null ) {
m_bmp = new Bitmap( img.Width, img.Height, PixelFormat.Format32bppArgb );
using ( Graphics gx = Graphics.FromImage( m_bmp ) ) {
gx.DrawImage( img, 0, 0, img.Width, img.Height );
}
}
m_last_file = cfg.File;
}
} else {
Image img = ImageFromFile( cfg.File );
if ( img != null ) {
m_bmp = new Bitmap( img.Width, img.Height, PixelFormat.Format32bppArgb );
using ( Graphics gx = Graphics.FromImage( m_bmp ) ) {
gx.DrawImage( img, 0, 0, img.Width, img.Height );
}
}
}
float alpha = 1f;
if ( cfg.FadeIn ) {
float diff = time - e_begin;
if ( 0f <= diff && diff <= cfg.FadeInRatio ) {
alpha = 1.0f / cfg.FadeInRatio * diff;
}
}
if ( cfg.FadeOut ) {
float diff = e_end - time;
if ( 0f <= diff && diff <= cfg.FadeOutRatio ) {
alpha = 1.0f / cfg.FadeOutRatio * diff;
}
}
if ( m_bmp != null ) {
using ( Graphics g = Graphics.FromImage( bmp ) ) {
//g.DrawImage( m_bmp, cfg.X, cfg.Y, m_bmp.Width * cfg.Scale, m_bmp.Height * cfg.Scale );
ColorMatrix cm = new ColorMatrix();
cm.Matrix00 = 1;
cm.Matrix11 = 1;
cm.Matrix22 = 1;
cm.Matrix33 = alpha;
cm.Matrix44 = 1;
ImageAttributes ia = new ImageAttributes();
ia.SetColorMatrix( cm );
int width = (int)(m_bmp.Width * cfg.Scale);
int height = (int)(m_bmp.Height * cfg.Scale);
int iwidth = m_bmp.Width;
int iheight = m_bmp.Height;
g.DrawImage( m_bmp, new Rectangle( cfg.X, cfg.Y, width, height ),
0, 0, iwidth, iheight, GraphicsUnit.Pixel, ia );
}
}
}
/// <summary>
/// <20>w<EFBFBD><EFBFBD><E882B5><EFBFBD>p<EFBFBD>X<EFBFBD>̃t<CC83>@<40>C<EFBFBD><43><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>C<EFBFBD><43><EFBFBD>[<5B>W<EFBFBD><57><EFBFBD>ǂݍ<C782><DD8D>݂܂<DD82>
/// </summary>
/// <param name="fpath"></param>
/// <returns></returns>
public static Image ImageFromFile( string fpath ) {
Image result = null;
if ( File.Exists( fpath ) ) {
using ( FileStream fs = new FileStream( fpath, FileMode.Open, FileAccess.Read ) ) {
result = Image.FromStream( fs );
}
}
return result;
}
public void Render( Graphics g, Size size, float time, string mouth, string reserved ) {
}
}
public struct EntryConfig {
public string File;
public bool FadeIn;
public bool FadeOut;
public int X;
public int Y;
public float Scale;
public float FadeInRatio;
public float FadeOutRatio;
public EntryConfig( string config ) {
string[] spl = config.Split( new char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries );
File = "";
FadeIn = false;
FadeOut = false;
X = 0;
Y = 0;
Scale = 1f;
FadeInRatio = 2f;
FadeOutRatio = 2f;
foreach ( string entry in spl ) {
string[] spl2 = entry.Split( new char[] { '=' } );
switch ( spl2[0] ) {
case "File":
File = spl2[1];
break;
case "FadeIn":
if ( spl2[1] == TRUE ) {
FadeIn = true;
} else {
FadeIn = false;
}
break;
case "FadeOut":
if ( spl2[1] == TRUE ) {
FadeOut = true;
} else {
FadeOut = false;
}
break;
case "X":
X = int.Parse( spl2[1] );
break;
case "Y":
Y = int.Parse( spl2[1] );
break;
case "Scale":
Scale = float.Parse( spl2[1] );
break;
case "FadeInRatio":
FadeInRatio = float.Parse( spl2[1] );
break;
case "FadeOutRatio":
FadeOutRatio = float.Parse( spl2[1] );
break;
}
}
}
private const string TRUE = "true";
private const string FALSE = "false";
new public string ToString() {
string fadein, fadeout;
if ( FadeIn ) {
fadein = TRUE;
} else {
fadein = FALSE;
}
if ( FadeOut ) {
fadeout = TRUE;
} else {
fadeout = FALSE;
}
return "File=" + File + "\nFadeIn=" + fadein + "\nFadeOut=" + fadeout + "\nX=" + X + "\nY=" + Y + "\nScale=" + Scale + "\nFadeInRatio=" + FadeInRatio + "\nFadeOutRatio=" + FadeOutRatio;
}
}
}