forked from lug/matterbridge
		
	
		
			
				
	
	
		
			48 lines
		
	
	
		
			946 B
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			946 B
		
	
	
	
		
			Go
		
	
	
	
	
	
package protocol
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import (
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	"io"
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	"math"
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	"strconv"
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	. "github.com/Philipp15b/go-steam/protocol/steamlang"
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)
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type JobId uint64
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func (j JobId) String() string {
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	if j == math.MaxUint64 {
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		return "(none)"
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	}
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	return strconv.FormatUint(uint64(j), 10)
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}
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type Serializer interface {
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	Serialize(w io.Writer) error
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}
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type Deserializer interface {
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	Deserialize(r io.Reader) error
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}
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type Serializable interface {
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	Serializer
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	Deserializer
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}
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type MessageBody interface {
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	Serializable
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	GetEMsg() EMsg
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}
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// the default details to request in most situations
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const EClientPersonaStateFlag_DefaultInfoRequest = EClientPersonaStateFlag_PlayerName |
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	EClientPersonaStateFlag_Presence | EClientPersonaStateFlag_SourceID |
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	EClientPersonaStateFlag_GameExtraInfo
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const DefaultAvatar = "fef49e7fa7e1997310d705b2a6158ff8dc1cdfeb"
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func ValidAvatar(avatar string) bool {
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	return !(avatar == "0000000000000000000000000000000000000000" || len(avatar) != 40)
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}
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