forked from lug/matterbridge
		
	
		
			
				
	
	
		
			570 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			570 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Discordgo - Discord bindings for Go
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| // Available at https://github.com/bwmarrin/discordgo
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| 
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| // Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>.  All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| // This file contains all structures for the discordgo package.  These
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| // may be moved about later into separate files but I find it easier to have
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| // them all located together.
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| 
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| package discordgo
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| 
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| import (
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| 	"encoding/json"
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| 	"strconv"
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| 	"sync"
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| 	"time"
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| 
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| 	"github.com/gorilla/websocket"
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| )
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| 
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| // A Session represents a connection to the Discord API.
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| type Session struct {
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| 	sync.RWMutex
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| 
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| 	// General configurable settings.
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| 
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| 	// Authentication token for this session
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| 	Token string
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| 
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| 	// Debug for printing JSON request/responses
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| 	Debug    bool // Deprecated, will be removed.
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| 	LogLevel int
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| 
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| 	// Should the session reconnect the websocket on errors.
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| 	ShouldReconnectOnError bool
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| 
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| 	// Should the session request compressed websocket data.
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| 	Compress bool
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| 
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| 	// Sharding
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| 	ShardID    int
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| 	ShardCount int
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| 
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| 	// Should state tracking be enabled.
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| 	// State tracking is the best way for getting the the users
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| 	// active guilds and the members of the guilds.
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| 	StateEnabled bool
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| 
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| 	// Exposed but should not be modified by User.
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| 
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| 	// Whether the Data Websocket is ready
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| 	DataReady bool // NOTE: Maye be deprecated soon
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| 
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| 	// Max number of REST API retries
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| 	MaxRestRetries int
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| 
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| 	// Status stores the currect status of the websocket connection
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| 	// this is being tested, may stay, may go away.
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| 	status int32
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| 
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| 	// Whether the Voice Websocket is ready
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| 	VoiceReady bool // NOTE: Deprecated.
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| 
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| 	// Whether the UDP Connection is ready
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| 	UDPReady bool // NOTE: Deprecated
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| 
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| 	// Stores a mapping of guild id's to VoiceConnections
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| 	VoiceConnections map[string]*VoiceConnection
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| 
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| 	// Managed state object, updated internally with events when
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| 	// StateEnabled is true.
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| 	State *State
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| 
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| 	// Event handlers
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| 	handlersMu   sync.RWMutex
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| 	handlers     map[string][]*eventHandlerInstance
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| 	onceHandlers map[string][]*eventHandlerInstance
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| 
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| 	// The websocket connection.
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| 	wsConn *websocket.Conn
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| 
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| 	// When nil, the session is not listening.
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| 	listening chan interface{}
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| 
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| 	// used to deal with rate limits
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| 	ratelimiter *RateLimiter
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| 
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| 	// sequence tracks the current gateway api websocket sequence number
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| 	sequence int
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| 
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| 	// stores sessions current Discord Gateway
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| 	gateway string
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| 
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| 	// stores session ID of current Gateway connection
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| 	sessionID string
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| 
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| 	// used to make sure gateway websocket writes do not happen concurrently
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| 	wsMutex sync.Mutex
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| }
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| 
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| type rateLimitMutex struct {
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| 	sync.Mutex
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| 	url map[string]*sync.Mutex
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| 	// bucket map[string]*sync.Mutex // TODO :)
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| }
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| 
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| // A VoiceRegion stores data for a specific voice region server.
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| type VoiceRegion struct {
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| 	ID       string `json:"id"`
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| 	Name     string `json:"name"`
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| 	Hostname string `json:"sample_hostname"`
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| 	Port     int    `json:"sample_port"`
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| }
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| 
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| // A VoiceICE stores data for voice ICE servers.
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| type VoiceICE struct {
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| 	TTL     string       `json:"ttl"`
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| 	Servers []*ICEServer `json:"servers"`
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| }
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| 
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| // A ICEServer stores data for a specific voice ICE server.
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| type ICEServer struct {
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| 	URL        string `json:"url"`
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| 	Username   string `json:"username"`
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| 	Credential string `json:"credential"`
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| }
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| 
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| // A Invite stores all data related to a specific Discord Guild or Channel invite.
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| type Invite struct {
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| 	Guild     *Guild    `json:"guild"`
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| 	Channel   *Channel  `json:"channel"`
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| 	Inviter   *User     `json:"inviter"`
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| 	Code      string    `json:"code"`
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| 	CreatedAt Timestamp `json:"created_at"`
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| 	MaxAge    int       `json:"max_age"`
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| 	Uses      int       `json:"uses"`
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| 	MaxUses   int       `json:"max_uses"`
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| 	XkcdPass  string    `json:"xkcdpass"`
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| 	Revoked   bool      `json:"revoked"`
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| 	Temporary bool      `json:"temporary"`
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| }
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| 
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| // A Channel holds all data related to an individual Discord channel.
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| type Channel struct {
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| 	ID                   string                 `json:"id"`
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| 	GuildID              string                 `json:"guild_id"`
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| 	Name                 string                 `json:"name"`
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| 	Topic                string                 `json:"topic"`
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| 	Type                 string                 `json:"type"`
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| 	LastMessageID        string                 `json:"last_message_id"`
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| 	Position             int                    `json:"position"`
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| 	Bitrate              int                    `json:"bitrate"`
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| 	IsPrivate            bool                   `json:"is_private"`
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| 	Recipient            *User                  `json:"recipient"`
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| 	Messages             []*Message             `json:"-"`
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| 	PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites"`
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| }
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| 
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| // A PermissionOverwrite holds permission overwrite data for a Channel
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| type PermissionOverwrite struct {
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| 	ID    string `json:"id"`
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| 	Type  string `json:"type"`
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| 	Deny  int    `json:"deny"`
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| 	Allow int    `json:"allow"`
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| }
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| 
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| // Emoji struct holds data related to Emoji's
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| type Emoji struct {
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| 	ID            string   `json:"id"`
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| 	Name          string   `json:"name"`
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| 	Roles         []string `json:"roles"`
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| 	Managed       bool     `json:"managed"`
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| 	RequireColons bool     `json:"require_colons"`
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| }
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| 
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| // APIName returns an correctly formatted API name for use in the MessageReactions endpoints.
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| func (e *Emoji) APIName() string {
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| 	if e.ID != "" && e.Name != "" {
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| 		return e.Name + ":" + e.ID
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| 	}
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| 	if e.Name != "" {
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| 		return e.Name
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| 	}
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| 	return e.ID
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| }
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| 
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| // VerificationLevel type defination
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| type VerificationLevel int
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| 
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| // Constants for VerificationLevel levels from 0 to 3 inclusive
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| const (
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| 	VerificationLevelNone VerificationLevel = iota
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| 	VerificationLevelLow
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| 	VerificationLevelMedium
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| 	VerificationLevelHigh
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| )
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| 
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| // A Guild holds all data related to a specific Discord Guild.  Guilds are also
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| // sometimes referred to as Servers in the Discord client.
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| type Guild struct {
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| 	ID                          string            `json:"id"`
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| 	Name                        string            `json:"name"`
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| 	Icon                        string            `json:"icon"`
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| 	Region                      string            `json:"region"`
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| 	AfkChannelID                string            `json:"afk_channel_id"`
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| 	EmbedChannelID              string            `json:"embed_channel_id"`
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| 	OwnerID                     string            `json:"owner_id"`
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| 	JoinedAt                    Timestamp         `json:"joined_at"`
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| 	Splash                      string            `json:"splash"`
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| 	AfkTimeout                  int               `json:"afk_timeout"`
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| 	MemberCount                 int               `json:"member_count"`
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| 	VerificationLevel           VerificationLevel `json:"verification_level"`
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| 	EmbedEnabled                bool              `json:"embed_enabled"`
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| 	Large                       bool              `json:"large"` // ??
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| 	DefaultMessageNotifications int               `json:"default_message_notifications"`
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| 	Roles                       []*Role           `json:"roles"`
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| 	Emojis                      []*Emoji          `json:"emojis"`
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| 	Members                     []*Member         `json:"members"`
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| 	Presences                   []*Presence       `json:"presences"`
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| 	Channels                    []*Channel        `json:"channels"`
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| 	VoiceStates                 []*VoiceState     `json:"voice_states"`
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| 	Unavailable                 bool              `json:"unavailable"`
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| }
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| 
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| // A UserGuild holds a brief version of a Guild
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| type UserGuild struct {
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| 	ID          string `json:"id"`
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| 	Name        string `json:"name"`
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| 	Icon        string `json:"icon"`
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| 	Owner       bool   `json:"owner"`
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| 	Permissions int    `json:"permissions"`
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| }
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| 
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| // A GuildParams stores all the data needed to update discord guild settings
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| type GuildParams struct {
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| 	Name              string             `json:"name"`
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| 	Region            string             `json:"region"`
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| 	VerificationLevel *VerificationLevel `json:"verification_level"`
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| }
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| 
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| // A Role stores information about Discord guild member roles.
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| type Role struct {
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| 	ID          string `json:"id"`
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| 	Name        string `json:"name"`
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| 	Managed     bool   `json:"managed"`
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| 	Mentionable bool   `json:"mentionable"`
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| 	Hoist       bool   `json:"hoist"`
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| 	Color       int    `json:"color"`
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| 	Position    int    `json:"position"`
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| 	Permissions int    `json:"permissions"`
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| }
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| 
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| // A VoiceState stores the voice states of Guilds
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| type VoiceState struct {
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| 	UserID    string `json:"user_id"`
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| 	SessionID string `json:"session_id"`
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| 	ChannelID string `json:"channel_id"`
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| 	GuildID   string `json:"guild_id"`
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| 	Suppress  bool   `json:"suppress"`
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| 	SelfMute  bool   `json:"self_mute"`
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| 	SelfDeaf  bool   `json:"self_deaf"`
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| 	Mute      bool   `json:"mute"`
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| 	Deaf      bool   `json:"deaf"`
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| }
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| 
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| // A Presence stores the online, offline, or idle and game status of Guild members.
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| type Presence struct {
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| 	User   *User    `json:"user"`
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| 	Status Status   `json:"status"`
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| 	Game   *Game    `json:"game"`
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| 	Nick   string   `json:"nick"`
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| 	Roles  []string `json:"roles"`
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| }
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| 
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| // A Game struct holds the name of the "playing .." game for a user
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| type Game struct {
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| 	Name string `json:"name"`
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| 	Type int    `json:"type"`
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| 	URL  string `json:"url"`
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| }
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| 
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| // UnmarshalJSON unmarshals json to Game struct
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| func (g *Game) UnmarshalJSON(bytes []byte) error {
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| 	temp := &struct {
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| 		Name string          `json:"name"`
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| 		Type json.RawMessage `json:"type"`
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| 		URL  string          `json:"url"`
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| 	}{}
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| 	err := json.Unmarshal(bytes, temp)
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| 	if err != nil {
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| 		return err
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| 	}
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| 	g.Name = temp.Name
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| 	g.URL = temp.URL
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| 
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| 	if temp.Type != nil {
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| 		err = json.Unmarshal(temp.Type, &g.Type)
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| 		if err == nil {
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| 			return nil
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| 		}
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| 
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| 		s := ""
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| 		err = json.Unmarshal(temp.Type, &s)
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| 		if err == nil {
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| 			g.Type, err = strconv.Atoi(s)
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| 		}
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| 
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| 		return err
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| 	}
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| 
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| 	return nil
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| }
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| 
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| // A Member stores user information for Guild members.
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| type Member struct {
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| 	GuildID  string   `json:"guild_id"`
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| 	JoinedAt string   `json:"joined_at"`
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| 	Nick     string   `json:"nick"`
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| 	Deaf     bool     `json:"deaf"`
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| 	Mute     bool     `json:"mute"`
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| 	User     *User    `json:"user"`
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| 	Roles    []string `json:"roles"`
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| }
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| 
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| // A User stores all data for an individual Discord user.
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| type User struct {
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| 	ID            string `json:"id"`
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| 	Email         string `json:"email"`
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| 	Username      string `json:"username"`
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| 	Avatar        string `json:"Avatar"`
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| 	Discriminator string `json:"discriminator"`
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| 	Token         string `json:"token"`
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| 	Verified      bool   `json:"verified"`
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| 	MFAEnabled    bool   `json:"mfa_enabled"`
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| 	Bot           bool   `json:"bot"`
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| }
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| 
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| // A Settings stores data for a specific users Discord client settings.
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| type Settings struct {
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| 	RenderEmbeds           bool               `json:"render_embeds"`
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| 	InlineEmbedMedia       bool               `json:"inline_embed_media"`
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| 	InlineAttachmentMedia  bool               `json:"inline_attachment_media"`
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| 	EnableTtsCommand       bool               `json:"enable_tts_command"`
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| 	MessageDisplayCompact  bool               `json:"message_display_compact"`
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| 	ShowCurrentGame        bool               `json:"show_current_game"`
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| 	ConvertEmoticons       bool               `json:"convert_emoticons"`
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| 	Locale                 string             `json:"locale"`
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| 	Theme                  string             `json:"theme"`
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| 	GuildPositions         []string           `json:"guild_positions"`
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| 	RestrictedGuilds       []string           `json:"restricted_guilds"`
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| 	FriendSourceFlags      *FriendSourceFlags `json:"friend_source_flags"`
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| 	Status                 Status             `json:"status"`
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| 	DetectPlatformAccounts bool               `json:"detect_platform_accounts"`
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| 	DeveloperMode          bool               `json:"developer_mode"`
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| }
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| 
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| // Status type defination
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| type Status string
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| 
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| // Constants for Status with the different current available status
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| const (
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| 	StatusOnline       Status = "online"
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| 	StatusIdle         Status = "idle"
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| 	StatusDoNotDisturb Status = "dnd"
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| 	StatusInvisible    Status = "invisible"
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| 	StatusOffline      Status = "offline"
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| )
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| 
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| // FriendSourceFlags stores ... TODO :)
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| type FriendSourceFlags struct {
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| 	All           bool `json:"all"`
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| 	MutualGuilds  bool `json:"mutual_guilds"`
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| 	MutualFriends bool `json:"mutual_friends"`
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| }
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| 
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| // A Relationship between the logged in user and Relationship.User
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| type Relationship struct {
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| 	User *User  `json:"user"`
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| 	Type int    `json:"type"` // 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req
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| 	ID   string `json:"id"`
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| }
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| 
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| // A TooManyRequests struct holds information received from Discord
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| // when receiving a HTTP 429 response.
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| type TooManyRequests struct {
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| 	Bucket     string        `json:"bucket"`
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| 	Message    string        `json:"message"`
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| 	RetryAfter time.Duration `json:"retry_after"`
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| }
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| 
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| // A ReadState stores data on the read state of channels.
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| type ReadState struct {
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| 	MentionCount  int    `json:"mention_count"`
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| 	LastMessageID string `json:"last_message_id"`
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| 	ID            string `json:"id"`
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| }
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| 
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| // An Ack is used to ack messages
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| type Ack struct {
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| 	Token string `json:"token"`
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| }
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| 
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| // A GuildRole stores data for guild roles.
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| type GuildRole struct {
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| 	Role    *Role  `json:"role"`
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| 	GuildID string `json:"guild_id"`
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| }
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| 
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| // A GuildBan stores data for a guild ban.
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| type GuildBan struct {
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| 	Reason string `json:"reason"`
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| 	User   *User  `json:"user"`
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| }
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| 
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| // A GuildIntegration stores data for a guild integration.
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| type GuildIntegration struct {
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| 	ID                string                   `json:"id"`
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| 	Name              string                   `json:"name"`
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| 	Type              string                   `json:"type"`
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| 	Enabled           bool                     `json:"enabled"`
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| 	Syncing           bool                     `json:"syncing"`
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| 	RoleID            string                   `json:"role_id"`
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| 	ExpireBehavior    int                      `json:"expire_behavior"`
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| 	ExpireGracePeriod int                      `json:"expire_grace_period"`
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| 	User              *User                    `json:"user"`
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| 	Account           *GuildIntegrationAccount `json:"account"`
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| 	SyncedAt          int                      `json:"synced_at"`
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| }
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| 
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| // A GuildIntegrationAccount stores data for a guild integration account.
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| type GuildIntegrationAccount struct {
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| 	ID   string `json:"id"`
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| 	Name string `json:"name"`
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| }
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| 
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| // A GuildEmbed stores data for a guild embed.
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| type GuildEmbed struct {
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| 	Enabled   bool   `json:"enabled"`
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| 	ChannelID string `json:"channel_id"`
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| }
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| 
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| // A UserGuildSettingsChannelOverride stores data for a channel override for a users guild settings.
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| type UserGuildSettingsChannelOverride struct {
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| 	Muted                bool   `json:"muted"`
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| 	MessageNotifications int    `json:"message_notifications"`
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| 	ChannelID            string `json:"channel_id"`
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| }
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| 
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| // A UserGuildSettings stores data for a users guild settings.
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| type UserGuildSettings struct {
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| 	SupressEveryone      bool                                `json:"suppress_everyone"`
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| 	Muted                bool                                `json:"muted"`
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| 	MobilePush           bool                                `json:"mobile_push"`
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| 	MessageNotifications int                                 `json:"message_notifications"`
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| 	GuildID              string                              `json:"guild_id"`
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| 	ChannelOverrides     []*UserGuildSettingsChannelOverride `json:"channel_overrides"`
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| }
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| 
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| // A UserGuildSettingsEdit stores data for editing UserGuildSettings
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| type UserGuildSettingsEdit struct {
 | |
| 	SupressEveryone      bool                                         `json:"suppress_everyone"`
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| 	Muted                bool                                         `json:"muted"`
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| 	MobilePush           bool                                         `json:"mobile_push"`
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| 	MessageNotifications int                                          `json:"message_notifications"`
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| 	ChannelOverrides     map[string]*UserGuildSettingsChannelOverride `json:"channel_overrides"`
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| }
 | |
| 
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| // An APIErrorMessage is an api error message returned from discord
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| type APIErrorMessage struct {
 | |
| 	Code    int    `json:"code"`
 | |
| 	Message string `json:"message"`
 | |
| }
 | |
| 
 | |
| // Webhook stores the data for a webhook.
 | |
| type Webhook struct {
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| 	ID        string `json:"id"`
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| 	GuildID   string `json:"guild_id"`
 | |
| 	ChannelID string `json:"channel_id"`
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| 	User      *User  `json:"user"`
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| 	Name      string `json:"name"`
 | |
| 	Avatar    string `json:"avatar"`
 | |
| 	Token     string `json:"token"`
 | |
| }
 | |
| 
 | |
| // WebhookParams is a struct for webhook params, used in the WebhookExecute command.
 | |
| type WebhookParams struct {
 | |
| 	Content   string          `json:"content,omitempty"`
 | |
| 	Username  string          `json:"username,omitempty"`
 | |
| 	AvatarURL string          `json:"avatar_url,omitempty"`
 | |
| 	TTS       bool            `json:"tts,omitempty"`
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| 	File      string          `json:"file,omitempty"`
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| 	Embeds    []*MessageEmbed `json:"embeds,omitempty"`
 | |
| }
 | |
| 
 | |
| // MessageReaction stores the data for a message reaction.
 | |
| type MessageReaction struct {
 | |
| 	UserID    string `json:"user_id"`
 | |
| 	MessageID string `json:"message_id"`
 | |
| 	Emoji     Emoji  `json:"emoji"`
 | |
| 	ChannelID string `json:"channel_id"`
 | |
| }
 | |
| 
 | |
| // Constants for the different bit offsets of text channel permissions
 | |
| const (
 | |
| 	PermissionReadMessages = 1 << (iota + 10)
 | |
| 	PermissionSendMessages
 | |
| 	PermissionSendTTSMessages
 | |
| 	PermissionManageMessages
 | |
| 	PermissionEmbedLinks
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| 	PermissionAttachFiles
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| 	PermissionReadMessageHistory
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| 	PermissionMentionEveryone
 | |
| 	PermissionUseExternalEmojis
 | |
| )
 | |
| 
 | |
| // Constants for the different bit offsets of voice permissions
 | |
| const (
 | |
| 	PermissionVoiceConnect = 1 << (iota + 20)
 | |
| 	PermissionVoiceSpeak
 | |
| 	PermissionVoiceMuteMembers
 | |
| 	PermissionVoiceDeafenMembers
 | |
| 	PermissionVoiceMoveMembers
 | |
| 	PermissionVoiceUseVAD
 | |
| )
 | |
| 
 | |
| // Constants for general management.
 | |
| const (
 | |
| 	PermissionChangeNickname = 1 << (iota + 26)
 | |
| 	PermissionManageNicknames
 | |
| 	PermissionManageRoles
 | |
| 	PermissionManageWebhooks
 | |
| 	PermissionManageEmojis
 | |
| )
 | |
| 
 | |
| // Constants for the different bit offsets of general permissions
 | |
| const (
 | |
| 	PermissionCreateInstantInvite = 1 << iota
 | |
| 	PermissionKickMembers
 | |
| 	PermissionBanMembers
 | |
| 	PermissionAdministrator
 | |
| 	PermissionManageChannels
 | |
| 	PermissionManageServer
 | |
| 
 | |
| 	PermissionAllText = PermissionReadMessages |
 | |
| 		PermissionSendMessages |
 | |
| 		PermissionSendTTSMessages |
 | |
| 		PermissionManageMessages |
 | |
| 		PermissionEmbedLinks |
 | |
| 		PermissionAttachFiles |
 | |
| 		PermissionReadMessageHistory |
 | |
| 		PermissionMentionEveryone
 | |
| 	PermissionAllVoice = PermissionVoiceConnect |
 | |
| 		PermissionVoiceSpeak |
 | |
| 		PermissionVoiceMuteMembers |
 | |
| 		PermissionVoiceDeafenMembers |
 | |
| 		PermissionVoiceMoveMembers |
 | |
| 		PermissionVoiceUseVAD
 | |
| 	PermissionAllChannel = PermissionAllText |
 | |
| 		PermissionAllVoice |
 | |
| 		PermissionCreateInstantInvite |
 | |
| 		PermissionManageRoles |
 | |
| 		PermissionManageChannels
 | |
| 	PermissionAll = PermissionAllChannel |
 | |
| 		PermissionKickMembers |
 | |
| 		PermissionBanMembers |
 | |
| 		PermissionManageServer
 | |
| )
 | 
