forked from lug/matterbridge
		
	melody
🎶 Minimalist websocket framework for Go.
Melody is websocket framework based on github.com/gorilla/websocket that abstracts away the tedious parts of handling websockets. It gets out of your way so you can write real-time apps. Features include:
- Clear and easy interface similar to 
net/httpor Gin. - A simple way to broadcast to all or selected connected sessions.
 - Message buffers making concurrent writing safe.
 - Automatic handling of ping/pong and session timeouts.
 - Store data on sessions.
 
Install
go get gopkg.in/olahol/melody.v1
Example: chat
Using Gin:
package main
import (
	"github.com/gin-gonic/gin"
	"gopkg.in/olahol/melody.v1"
	"net/http"
)
func main() {
	r := gin.Default()
	m := melody.New()
	r.GET("/", func(c *gin.Context) {
		http.ServeFile(c.Writer, c.Request, "index.html")
	})
	r.GET("/ws", func(c *gin.Context) {
		m.HandleRequest(c.Writer, c.Request)
	})
	m.HandleMessage(func(s *melody.Session, msg []byte) {
		m.Broadcast(msg)
	})
	r.Run(":5000")
}
Using Echo:
package main
import (
	"github.com/labstack/echo"
	"github.com/labstack/echo/engine/standard"
	"github.com/labstack/echo/middleware"
	"gopkg.in/olahol/melody.v1"
	"net/http"
)
func main() {
	e := echo.New()
	m := melody.New()
	e.Use(middleware.Logger())
	e.Use(middleware.Recover())
	e.GET("/", func(c echo.Context) error {
		http.ServeFile(c.Response().(*standard.Response).ResponseWriter, c.Request().(*standard.Request).Request, "index.html")
		return nil
	})
	e.GET("/ws", func(c echo.Context) error {
		m.HandleRequest(c.Response().(*standard.Response).ResponseWriter, c.Request().(*standard.Request).Request)
		return nil
	})
	m.HandleMessage(func(s *melody.Session, msg []byte) {
		m.Broadcast(msg)
	})
	e.Run(standard.New(":5000"))
}
Example: gophers
package main
import (
	"github.com/gin-gonic/gin"
	"gopkg.in/olahol/melody.v1"
	"net/http"
	"strconv"
	"strings"
	"sync"
)
type GopherInfo struct {
	ID, X, Y string
}
func main() {
	router := gin.Default()
	mrouter := melody.New()
	gophers := make(map[*melody.Session]*GopherInfo)
	lock := new(sync.Mutex)
	counter := 0
	router.GET("/", func(c *gin.Context) {
		http.ServeFile(c.Writer, c.Request, "index.html")
	})
	router.GET("/ws", func(c *gin.Context) {
		mrouter.HandleRequest(c.Writer, c.Request)
	})
	mrouter.HandleConnect(func(s *melody.Session) {
		lock.Lock()
		for _, info := range gophers {
			s.Write([]byte("set " + info.ID + " " + info.X + " " + info.Y))
		}
		gophers[s] = &GopherInfo{strconv.Itoa(counter), "0", "0"}
		s.Write([]byte("iam " + gophers[s].ID))
		counter += 1
		lock.Unlock()
	})
	mrouter.HandleDisconnect(func(s *melody.Session) {
		lock.Lock()
		mrouter.BroadcastOthers([]byte("dis "+gophers[s].ID), s)
		delete(gophers, s)
		lock.Unlock()
	})
	mrouter.HandleMessage(func(s *melody.Session, msg []byte) {
		p := strings.Split(string(msg), " ")
		lock.Lock()
		info := gophers[s]
		if len(p) == 2 {
			info.X = p[0]
			info.Y = p[1]
			mrouter.BroadcastOthers([]byte("set "+info.ID+" "+info.X+" "+info.Y), s)
		}
		lock.Unlock()
	})
	router.Run(":5000")
}
More examples
Documentation
Contributors
- Ola Holmström (@olahol)
 - Shogo Iwano (@shiwano)
 - Matt Caldwell (@mattcaldwell)
 - Heikki Uljas (@huljas)
 - Robbie Trencheny (@robbiet480)
 - yangjinecho (@yangjinecho)
 
FAQ
If you are getting a 403 when trying  to connect to your websocket you can change allow all origin hosts:
m := melody.New()
m.Upgrader.CheckOrigin = func(r *http.Request) bool { return true }

