forked from lug/matterbridge
Update dependencies (#1951)
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10
vendor/github.com/bwmarrin/discordgo/wsapi.go
generated
vendored
10
vendor/github.com/bwmarrin/discordgo/wsapi.go
generated
vendored
@@ -320,7 +320,7 @@ func (s *Session) heartbeat(wsConn *websocket.Conn, listening <-chan interface{}
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}
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}
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// UpdateStatusData ia provided to UpdateStatusComplex()
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// UpdateStatusData is provided to UpdateStatusComplex()
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type UpdateStatusData struct {
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IdleSince *int `json:"since"`
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Activities []*Activity `json:"activities"`
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@@ -361,6 +361,14 @@ func (s *Session) UpdateGameStatus(idle int, name string) (err error) {
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return s.UpdateStatusComplex(*newUpdateStatusData(idle, ActivityTypeGame, name, ""))
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}
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// UpdateWatchStatus is used to update the user's watch status.
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// If idle>0 then set status to idle.
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// If name!="" then set movie/stream.
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// if otherwise, set status to active, and no activity.
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func (s *Session) UpdateWatchStatus(idle int, name string) (err error) {
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return s.UpdateStatusComplex(*newUpdateStatusData(idle, ActivityTypeWatching, name, ""))
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}
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// UpdateStreamingStatus is used to update the user's streaming status.
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// If idle>0 then set status to idle.
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// If name!="" then set game.
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