Do not send duplicate messages (rocketchat). Fixes #745 (#752)

For an unknown reason we get duplicate messages (from the same channel)
using the realtime API when we have > 1 channel subscribed on.
Solution for now is caching the message ID in a LRU cache and ignoring
the duplicates.

This should be reviewed when we have actual editing support from the
realtime API
This commit is contained in:
Wim
2019-03-02 22:58:14 +01:00
committed by GitHub
parent f57370f33a
commit 53aa076555
2 changed files with 21 additions and 7 deletions
+5
View File
@@ -40,6 +40,11 @@ func (b *Brocketchat) handleRocketHook(messages chan *config.Message) {
func (b *Brocketchat) handleRocketClient(messages chan *config.Message) {
for message := range b.messageChan {
// skip messages with same ID, apparently messages get duplicated for an unknown reason
if _, ok := b.cache.Get(message.ID); ok {
continue
}
b.cache.Add(message.ID, true)
b.Log.Debugf("message %#v", message)
m := message
if b.skipMessage(&m) {