forked from lug/matterbridge
Use upstream slack-go/slack again (#1018)
This commit is contained in:
103
vendor/github.com/slack-go/slack/websocket.go
generated
vendored
Normal file
103
vendor/github.com/slack-go/slack/websocket.go
generated
vendored
Normal file
@@ -0,0 +1,103 @@
|
||||
package slack
|
||||
|
||||
import (
|
||||
"net/url"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/gorilla/websocket"
|
||||
)
|
||||
|
||||
const (
|
||||
// MaxMessageTextLength is the current maximum message length in number of characters as defined here
|
||||
// https://api.slack.com/rtm#limits
|
||||
MaxMessageTextLength = 4000
|
||||
)
|
||||
|
||||
// RTM represents a managed websocket connection. It also supports
|
||||
// all the methods of the `Client` type.
|
||||
//
|
||||
// Create this element with Client's NewRTM() or NewRTMWithOptions(*RTMOptions)
|
||||
type RTM struct {
|
||||
// Client is the main API, embedded
|
||||
Client
|
||||
|
||||
idGen IDGenerator
|
||||
pingInterval time.Duration
|
||||
pingDeadman *time.Timer
|
||||
|
||||
// Connection life-cycle
|
||||
conn *websocket.Conn
|
||||
IncomingEvents chan RTMEvent
|
||||
outgoingMessages chan OutgoingMessage
|
||||
killChannel chan bool
|
||||
disconnected chan struct{}
|
||||
disconnectedm *sync.Once
|
||||
forcePing chan bool
|
||||
|
||||
// UserDetails upon connection
|
||||
info *Info
|
||||
|
||||
// useRTMStart should be set to true if you want to use
|
||||
// rtm.start to connect to Slack, otherwise it will use
|
||||
// rtm.connect
|
||||
useRTMStart bool
|
||||
|
||||
// dialer is a gorilla/websocket Dialer. If nil, use the default
|
||||
// Dialer.
|
||||
dialer *websocket.Dialer
|
||||
|
||||
// mu is mutex used to prevent RTM connection race conditions
|
||||
mu *sync.Mutex
|
||||
|
||||
// connParams is a map of flags for connection parameters.
|
||||
connParams url.Values
|
||||
}
|
||||
|
||||
// signal that we are disconnected by closing the channel.
|
||||
// protect it with a mutex to ensure it only happens once.
|
||||
func (rtm *RTM) disconnect() {
|
||||
rtm.disconnectedm.Do(func() {
|
||||
close(rtm.disconnected)
|
||||
})
|
||||
}
|
||||
|
||||
// Disconnect and wait, blocking until a successful disconnection.
|
||||
func (rtm *RTM) Disconnect() error {
|
||||
// always push into the kill channel when invoked,
|
||||
// this lets the ManagedConnection() function properly clean up.
|
||||
// if the buffer is full then just continue on.
|
||||
select {
|
||||
case rtm.killChannel <- true:
|
||||
return nil
|
||||
case <-rtm.disconnected:
|
||||
return ErrAlreadyDisconnected
|
||||
}
|
||||
}
|
||||
|
||||
// GetInfo returns the info structure received when calling
|
||||
// "startrtm", holding metadata needed to implement a full
|
||||
// chat client. It will be non-nil after a call to StartRTM().
|
||||
func (rtm *RTM) GetInfo() *Info {
|
||||
return rtm.info
|
||||
}
|
||||
|
||||
// SendMessage submits a simple message through the websocket. For
|
||||
// more complicated messages, use `rtm.PostMessage` with a complete
|
||||
// struct describing your attachments and all.
|
||||
func (rtm *RTM) SendMessage(msg *OutgoingMessage) {
|
||||
if msg == nil {
|
||||
rtm.Debugln("Error: Attempted to SendMessage(nil)")
|
||||
return
|
||||
}
|
||||
|
||||
rtm.outgoingMessages <- *msg
|
||||
}
|
||||
|
||||
func (rtm *RTM) resetDeadman() {
|
||||
rtm.pingDeadman.Reset(deadmanDuration(rtm.pingInterval))
|
||||
}
|
||||
|
||||
func deadmanDuration(d time.Duration) time.Duration {
|
||||
return d * 4
|
||||
}
|
||||
Reference in New Issue
Block a user